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	<title>Matt Ganucheau &#187; Uncategorized</title>
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		<title>Intro to openFrameworks: From Beginning to Launching a Mobile Application</title>
		<link>http://ganucheau.com/introduction-to-openframeworks-from-beginning-to-launching-a-mobile-application</link>
		<comments>http://ganucheau.com/introduction-to-openframeworks-from-beginning-to-launching-a-mobile-application#comments</comments>
		<pubDate>Fri, 05 Aug 2011 06:01:04 +0000</pubDate>
		<dc:creator>matt</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://ganucheau.com/?p=968</guid>
		<description><![CDATA[This is an introduction to using openFrameworks, a cross-platform C++ library for creative coding. In this class, you will be taken from the first steps of installing openFrameworks, all the way to launching an interactive mobile application. Because openFrameworks is a powerful open source tool designed to simplify building creative applications, it has rapidly become [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" title="OF" src="http://www.gaffta.org/wp/wp-uploads/2011/07/openFrameworks.jpg" alt="" width="240" height="240" /></p>
<p>This is an introduction to using openFrameworks, a cross-platform C++ library for creative coding. In this class, you will be taken from the first steps of installing openFrameworks, all the way to launching an interactive mobile application. Because openFrameworks is a powerful open source tool designed to simplify building creative applications, it has rapidly become one of the tools of choice for a new era of creative designers. This class is for artists, designers and hackers alike, beginners should not be afraid to join.</p>
<p>- An introduction to Xcode<br />
- 2D &amp; 3D Graphics<br />
- Generative sound and sample playback.<br />
- Generative graphics and video playback.<br />
- Basic texture mapping.<br />
- Utilizing sensors<br />
- Basic Game design.<br />
- Launching your app on a mobile device.</p>
<p><a href="http://openframeworks.cc/">http://openframeworks.cc</a></p>
<p>Here are some great examples of projects made with OF :<br />
<a href="http://www.creativeapplications.net/category/openframeworks/">http://www.creativeapplications.net/category/openframeworks/</a></p>
<p>*Each student will be required to pay $100 registration as a developer to place on their iPhone<br />
*Xcode is required (<a href="http://developer.apple.com/xcode/">http://developer.apple.com/xcode/</a>)</p>
<p><strong>Dates: </strong>Tuesday &amp; Thursday, September 6th, 8th, 13th &amp; 15th<br />
<strong>Times: </strong>6pm – 9pm<br />
<strong>Course Length:</strong> 12 hours<br />
<strong>Cost:</strong> $20/instruction hour, $240 total, $216 for <a href="http://www.gaffta.org/support/">GAFFTA Members</a><br />
<strong>Location: </strong><a href="http://www.gaffta.org/2011/07/27/introduction-to-open-frameworks-from-beginning-to-launching-a-mobile-application/">GAFFTA</a>, 998 Market Street, San Francisco, CA 94131</p>
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		<title>Signal In Noise</title>
		<link>http://ganucheau.com/signalinnoise</link>
		<comments>http://ganucheau.com/signalinnoise#comments</comments>
		<pubDate>Wed, 15 Jun 2011 03:49:28 +0000</pubDate>
		<dc:creator>matt</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://ganucheau.com/?p=912</guid>
		<description><![CDATA[Signal in Noise is a installation that layers elements of video and sound to dissect how our protective instincts attempt to preserve intimacy within over-saturated environments. Whether it be the constraining physical landscapes of our surrounding city structures, the intangible spaces in which our digital personas reside or our own internal mental constructs; we actively [...]]]></description>
			<content:encoded><![CDATA[<p>Signal in Noise is a installation that layers elements of video and sound to dissect how our protective instincts attempt to preserve intimacy within over-saturated environments.</p>
<p>Whether it be the constraining physical landscapes of our surrounding city structures, the intangible spaces in which our digital personas reside or our own internal mental constructs; we actively construct thresholds to protect intimacy. Signal in Noise explores these notions using multiple layers of transparent projection surfaces, each spaced several feet in front of the next. This structure allows the viewer to gain a sense of physical depth that is impossible with traditional film. One can perceive the narrative as a composite by standing directly in front, or dissect each element by walking between the layers.</p>
<p><iframe src="http://player.vimeo.com/video/25113062?title=0&amp;byline=0&amp;portrait=0&amp;color=80ceff" width="700" height="394" frameborder="0"></iframe></p>
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		<title>Interview on NPR&#8217;s On The Media</title>
		<link>http://ganucheau.com/interview-on-nprs-on-the-media</link>
		<comments>http://ganucheau.com/interview-on-nprs-on-the-media#comments</comments>
		<pubDate>Mon, 16 May 2011 04:19:57 +0000</pubDate>
		<dc:creator>matt</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://ganucheau.com/?p=883</guid>
		<description><![CDATA[The Personal Data Revolution It’s possible for the average person to collect and analyze unprecedented amounts of data about themselves. What was once the province of extreme athletes and dieters has been democratized and the resulting movement is called &#8216;The Quantified Self.&#8217; Brooke speaks with Gary Wolf, who coined the term, a number of self-quantifiers, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.onthemedia.org/2011/may/13/the-personal-data-revolution/"><img class="alignnone" title="OTM" src="http://mediasearch.wnyc.org/hosting/media/wnyc/874/otm.jpg" alt="" width="300" height="300" /></a></p>
<h5><a href="http://www.onthemedia.org/2011/may/13/the-personal-data-revolution/">The Personal Data Revolution</a></h5>
<p>It’s possible for the average person to collect and analyze unprecedented amounts of data about themselves. What was once the province of extreme athletes and dieters has been democratized and the resulting movement is called &#8216;The Quantified Self.&#8217; Brooke speaks with Gary Wolf, who coined the term, a number of self-quantifiers, and MIT professor Deb Roy about what all this personal data really tells us about ourselves.</p>
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